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AuthorMessage
Lieutenant
Feb 14, 2014
184
I love all of my companions, except for Bonnie, no offense sorry! But I would like to see more from all of my companions, I sometimes get tired of hearing Captain my captain from Old scratch, or the CONSTANT bickering between Bonnie and Ratbeard, I want to see more dialogue from all of my companions, I want to see Mustang Sally talk sometimes I want to see Inoshishi Necromancer talk, what I'm saying is instead of having just Bonnie, Rat, your first companion, the companion you get from the Ratbeard quest, Sarah Steele or Mormo, why not have all of the companions talk, like a randomized system where whenever dialogue comes, the system randomly selects one or two of your companions depending on how many people will be involved in the dialogue and have them speak. I want to see all of my companions talking I want everyone involved

Catherine Reade
Isabella Reade

Pirate Overlord
Mar 16, 2012
10631
TheHoodooQueen on Nov 25, 2014 wrote:
I love all of my companions, except for Bonnie, no offense sorry! But I would like to see more from all of my companions, I sometimes get tired of hearing Captain my captain from Old scratch, or the CONSTANT bickering between Bonnie and Ratbeard, I want to see more dialogue from all of my companions, I want to see Mustang Sally talk sometimes I want to see Inoshishi Necromancer talk, what I'm saying is instead of having just Bonnie, Rat, your first companion, the companion you get from the Ratbeard quest, Sarah Steele or Mormo, why not have all of the companions talk, like a randomized system where whenever dialogue comes, the system randomly selects one or two of your companions depending on how many people will be involved in the dialogue and have them speak. I want to see all of my companions talking I want everyone involved

Catherine Reade
Isabella Reade
Oh my goodness! Do you imagine the time and effort that would take? Writing dialogue, recording dialogue would be simple compared to writing and implementing the programs to trigger talking.
The companions that do speak are the one that everybody has or if they're class specific, all that class has that companion.

First Mate
Mar 30, 2011
483
I'd like to hear those really silent companions that don't say anything whisper stuff, it would take time though and it's not really needed, if you're tired of hearing the dialogue you can always ignore it? I frankly like Old Scratch saying captain, my captain, I think it's cool how he says it and I love the bickers between Bonnie Anne and Ratbeard, but that's just me I guess.

Lieutenant
Feb 14, 2014
184
anecorbie on Nov 25, 2014 wrote:
Oh my goodness! Do you imagine the time and effort that would take? Writing dialogue, recording dialogue would be simple compared to writing and implementing the programs to trigger talking.
The companions that do speak are the one that everybody has or if they're class specific, all that class has that companion.
I don't mean writing dialogue, I mean just already setting up the regular dialogue just switch through the companions who are saying it.

Commodore
Apr 28, 2012
962
TheHoodooQueen on Nov 26, 2014 wrote:
I don't mean writing dialogue, I mean just already setting up the regular dialogue just switch through the companions who are saying it.
The problem is you don't want Mustang Sally talking in Sarah Steele's voice or worse, Ratbeards! The problem is that each Companion has their own voice which means recording the same dialog in that particular Companion's voice. Also, Ratbeard has said that any Companion that talks during the adventure will get a promotion sometime. So listen carefully and you should be able to tell which Companions have gotten or will get promotions.